classChanges#
- class Changes(
- added: tuple[str, ...] = (),
- updated: tuple[str, ...] = (),
- removed: tuple[str, ...] = (),
- unchanged: tuple[str, ...] = (),
- conflicts: tuple[str, ...] = (),
- orphaned: tuple[str, ...] = (),
- unresolved: tuple[PackEntry, ...] = (),
What a sync would do, or did. Each field holds paths relative to the instance.
- conflicts#
Files the pack changes that the player also changed. They are kept unless
overwriteis set.